
NVIDIA Shield game console Tencent Technology News According to foreign media reports, Nintendo games will be linked to third-party gaming devices, this is the company's first ever.
Nintendo said in a statement that the new initiative is limited to the Chinese market, and the company began distributing its classic Wii and Gamecube games through NVIDIA's gaming tablet Shield. Shield was launched in mainland China on November 5, with three classic Nintendo games, including The Legend of Zelda: The Princess of Dusk, The New Super Mario Bros. Wii, and The Fist.
Allowing in-game games to compete for gaming devices is an important transformation of Nintendo. Since the 1980s, Nintendo games have only supported their own home and handheld consoles. As a manufacturer of Wii, DS, Switch and other devices, Nintendo did not release its mobile games on third-party smartphones until last year. As China overtakes the US to become the world's largest gaming market, Nintendo is increasingly pressured to bring games to the Chinese market.
Nintendo said in the statement: "We are very happy to have the opportunity to make our entertainment products bring joy to the Chinese players. The outstanding employees of NVIDIA will carry out high-resolution porting of these games. Next year we will release more classic games. And the game will be visually upgraded."
A Nintendo spokesperson said that the cooperation with Nvidia is limited to China and Shield, and does not mean that the company will undergo a greater strategic transformation. The spokesman also said that Nintendo is still committed to bringing the new Switch hybrid host to the Chinese market.
Until now, most of Nintendo's games have failed to legally land in the Chinese market, which has limited the popularity of games such as Super Mario and Dajingang. On the contrary, in mainland China, PCs and mobile games such as Battlegrounds and King Glory are dominant. Last year, China’s game market revenue reached $24.6 billion, higher than the US$24.1 billion.
At present, foreign game publishers still face some obstacles in China. Since the release of game consoles in mainland China in 2014, Microsoft and Sony have only achieved limited success, in part because of the decline in console game popularity and the failure of top-tier games such as Grand Theft Auto V to enter the Chinese market.
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